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bakerstreet2025-01-26 09:25 am
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Entry tags:
Sentinels and Guides Shipping Meme

Sentinels and Guides Shipping Meme
A Sentinel!AU Meme
A Sentinel!AU Meme
There are special people in the world: Sentinels--whose five senses are incredibly enhanced, sometimes to the point of overwhelming and who can easily lose themselves in fugue states--and Guides, the empaths with the ability to ground a Sentinel and focus them. Meant to be the protectors of the Guides, for every Sentinel there exists a guide that is their perfect match. In some universes, when matches are made, a Sentinel and Guide form a soulbond to fill the feeling of emptiness.
How easy was it for you to find yours? How are Sentinels and Guides treated in your universe? Or maybe you're one of the normal, unremarkable people. Do you fear Sentinels and Guides? Despise them?
Rules
1) Post with your character/canon in the subject header.
2a) Choose whether your character is a Sentinel or a Guide
or
2b) If you don't know or don't care, just leave it blank!
3) Information about Sentinels and Guides can be found here and here. Information on 'The Sentinel' which this meme comes from can be found here.
2a) Choose whether your character is a Sentinel or a Guide
or
2b) If you don't know or don't care, just leave it blank!
3) Information about Sentinels and Guides can be found here and here. Information on 'The Sentinel' which this meme comes from can be found here.
4) All the tagging! Have fun 8D
oo1. The Meeting:
How did you meet? Was it at an event organized specifically for finding your other half? By accident? Did you follow a mystical calling to them? Some other way?
oo2. The Bonding:
Do Sentinels and Guides in your universe soulbond? How does it go down? Is there a ceremony or do you just retreat to the bedroom?
oo3. Rejection:
Sometimes Sentinels or Guides propose a match but it's just not perfect. You don't feel the pull or maybe you think there is someone better or maybe you're already claimed. Maybe you were claimed and someone better came along?
oo4. Protection:
Sentinels are meant to protect Guides, any Guides, but it's even worse when they feel their Guide is in danger. They go feral; blind to anything but stopping and killing whoever threatened their Guide or the bond. Maybe someone attacked your Guide or you haven't bonded yet and you feel threatened or maybe you're the one doing the threatening. Whatever the reason, Sentinels in a feral state are dangerous and only their Guides can stop them.
oo5. Lost:
Sentinels often lose themselves in their senses. Either you're a Sentinel who has lost themselves or a Guide that has stumbled on one or a friend trying to draw them out. Unbonded Sentinels will find it hard to escape without a Guide. Or maybe you're bonded already which means you just need yours to come home.
006. Persecution:
Sometimes normal people or the government fear the power of Guides and Sentinels. Guides are empaths, feeling the emotions and sometimes passing thoughts of others and it can make people feel violated. Sentinels often have enhanced strength, which can make them dangerous. So they scorn them, hurt them or in the case of governments, regulate them.
oo7. Death:
Unbonded Sentinels and Guides eventually lose themselves to the empty cavern inside them. Torn apart from the inside by the feeling of something missing. Breaking the soulbond of a Sentinel and Guide is agonizing and horrifying, leading quickly to death for the remaining partner.
oo8. Old-School:
Guides used to be treated on the same level as slaves. Unable to work unless their Sentinel said. Not allowed out on their own. They used to wear collars and couldn't own land or inherit money. Maybe the old ways haven't completely fallen out of style.
oo9. Unbonded:
Nothing is worse than being an unbonded Guide or Sentinel. Always looking for your other half to fill that empty feeling but you probably have friends that aren't your match or who are trying to set you up with someone. Maybe you're skeptical about the whole love at first sight thing and haven't been looking.
o10. Wildcard: Some mish-mash of the above or anything else you can come up with!
How did you meet? Was it at an event organized specifically for finding your other half? By accident? Did you follow a mystical calling to them? Some other way?
oo2. The Bonding:
Do Sentinels and Guides in your universe soulbond? How does it go down? Is there a ceremony or do you just retreat to the bedroom?
oo3. Rejection:
Sometimes Sentinels or Guides propose a match but it's just not perfect. You don't feel the pull or maybe you think there is someone better or maybe you're already claimed. Maybe you were claimed and someone better came along?
oo4. Protection:
Sentinels are meant to protect Guides, any Guides, but it's even worse when they feel their Guide is in danger. They go feral; blind to anything but stopping and killing whoever threatened their Guide or the bond. Maybe someone attacked your Guide or you haven't bonded yet and you feel threatened or maybe you're the one doing the threatening. Whatever the reason, Sentinels in a feral state are dangerous and only their Guides can stop them.
oo5. Lost:
Sentinels often lose themselves in their senses. Either you're a Sentinel who has lost themselves or a Guide that has stumbled on one or a friend trying to draw them out. Unbonded Sentinels will find it hard to escape without a Guide. Or maybe you're bonded already which means you just need yours to come home.
006. Persecution:
Sometimes normal people or the government fear the power of Guides and Sentinels. Guides are empaths, feeling the emotions and sometimes passing thoughts of others and it can make people feel violated. Sentinels often have enhanced strength, which can make them dangerous. So they scorn them, hurt them or in the case of governments, regulate them.
oo7. Death:
Unbonded Sentinels and Guides eventually lose themselves to the empty cavern inside them. Torn apart from the inside by the feeling of something missing. Breaking the soulbond of a Sentinel and Guide is agonizing and horrifying, leading quickly to death for the remaining partner.
oo8. Old-School:
Guides used to be treated on the same level as slaves. Unable to work unless their Sentinel said. Not allowed out on their own. They used to wear collars and couldn't own land or inherit money. Maybe the old ways haven't completely fallen out of style.
oo9. Unbonded:
Nothing is worse than being an unbonded Guide or Sentinel. Always looking for your other half to fill that empty feeling but you probably have friends that aren't your match or who are trying to set you up with someone. Maybe you're skeptical about the whole love at first sight thing and haven't been looking.
o10. Wildcard: Some mish-mash of the above or anything else you can come up with!
no subject
[She sets her empty bowl aside and holds out her hand. This is the part where she has to lay out what she believes. It’s important. This has to be Shadow. Sonic has been sad about him and his possible fate.]
…I will make you a promise. I will never allow anyone to use you the way you were before. I’ll help you navigate this world and teach you everything I know. Not all of it will be pleasant knowledge. But, it is better to know the whole of it so you can make informed choices. I will do this whether you accept a bond or not.
…I want to help.
no subject
I am...grateful for that.
[Shadow extends his hands slowly and shyly. He knows he should be careful, but Sonic was like him and he was kind. He needs to learn to trust people and find the good among the bad. Maria would want him to shine like a star.]
I had a friend here...Maria. She didn't always understand why I was the way I am, but she taught me that not everything here is bad. I want to see more of the good and use my abilities to help people and Sonic...he didn't grow up like me...he doesn't know anything about where he came from. We can teach him.
[Shadow smiles slightly]
I don't want to be alone anymore.
no subject
The ache of the strange is easing. She smiles back at him.] You won't be. I'm here, and I'm not going anywhere.
[Not for a while. Not until things are stable here. Even then, she isn't sure what the future holds. The call has faded, in its place is a gentle thrum that has settled into her bones. What was it her father had said about it?
Ah.
'The bond is a song. A song just for the two of you.'] We can teach them once we settle you. Do you want to camp here tonight or go back? I know the others would be glad to see you're alright. But I understand if you need time.